Cannon.js : JavaScript 3D Physics Engine

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A lightweight 3D physics engine written in JavaScript.

Inspired by three.js and ammo.js, and driven by the fact that the web lacks a physics engine, here comes cannon.js. The rigid body physics engine includes simple collision detection, various body shapes, contacts, friction and constraints.


Features:

  • Rigid body dynamics
  • Discrete collision detection
  • Contacts, friction and restitution
  • Constraints

    • PointToPoint (a.k.a. ball/socket joint)
    • Distance
    • Hinge (with optional motor)
    • Lock
    • ConeTwist
  • Gauss-Seidel constraint solver and an island split algorithm
  • Collision filters
  • Body sleeping
  • Experimental SPH / fluid support
  • Various shapes and collision algorithms

Demo: http://schteppe.github.io/cannon.js/examples/threejs_fps.html

Download Links

https://github.com/schteppe/cannon.js

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